Fathom
A visual system and experience plan for a new category of trip: social impact travel.

A new kind of trip, social impact travel, with no precedent and no visual language to borrow from.
Situation
Carnival had created a new category, social impact travel, and needed to prove it was worth investing in.
My role
I made the visual system and the experience plan, covering before the trip, the time on the ship, and the months after. That came to nearly 100 touchpoints.

The hard decision
Each of those touchpoints had to balance the fun of a vacation with the weight of the impact story.

The work
The system pairs a lowercase italic serif with heavy condensed capitals, set on kraft, deep blue, red, and yellow.
The words read as invitations: "welcome to our neighborhood," "let's start with a question," "your next shore awaits."


What changed
Customer satisfaction was very high, and Carnival extended the project.
